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Вопрос по серверу Helios

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Нормально ли что при открытие конфигов, или файлов БД они идут сполшным текстом, при чем половина файлов нормальная, другая сплошняком. Сборку качал с vlemon

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Пользуйтесь Notepad++, а не блокнотом.

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Да через него открывал он показывает норм, но при запуске gameserver сыпет ошибками 

Цитата

NFO  Overriding bean definition for bean 'dataSource' with a different definition: replacing [Root bean: class [null]; scope=; abstract=false; lazyInit=false; autowireMode=3; dependencyCheck=0; autowireCandidate=true; primary=false; factoryBeanName=org.springframework.boot.autoconfigure.jdbc.DataSourceConfiguration$Hikari; factoryMethodName=dataSource; initMethodName=null; destroyMethodName=(inferred); defined in class path resource [org/springframework/boot/autoconfigure/jdbc/DataSourceConfiguration$Hikari.class]] with [Root bean: class [null]; scope=; abstract=false; lazyInit=false; autowireMode=3; dependencyCheck=0; autowireCandidate=true; primary=false; factoryBeanName=org.springframework.boot.autoconfigure.jdbc.DataSourceConfiguration$Tomcat; factoryMethodName=dataSource; initMethodName=null; destroyMethodName=(inferred); defined in class path resource [org/springframework/boot/autoconfigure/jdbc/DataSourceConfiguration$Tomcat.class]]

 

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чутка не ту часть ошибок дернул

22.02 19:23:55 ERROR Error loading config : server.properties!
22.02 19:23:55 ERROR Error loading config : residence.properties!
22.02 19:23:55 ERROR Error loading config : antiflood.properties!
22.02 19:23:55 ERROR Error loading config : spoil.properties!
22.02 19:23:55 ERROR Error loading config : formulas.properties!
22.02 19:23:55 ERROR Error loading config : altsettings.properties!
22.02 19:23:55 ERROR Error loading config : services.properties!
22.02 19:23:55 ERROR Error loading config : pvp.properties!
22.02 19:23:55 ERROR Error loading config : ai.properties!
22.02 19:23:55 ERROR Error loading config : geodata.properties!
22.02 19:23:55 ERROR Error loading config : events.properties!
22.02 19:23:55 ERROR Error loading config : olympiad.properties!
22.02 19:23:55 ERROR Error loading config : ext.properties!
22.02 19:23:55 ERROR Error loading config : bbs.properties!

----------------------------

22.02 19:23:55 INFO  HHH000262: Table not found: clan_reward
22.02 19:23:55 INFO  HHH000262: Table not found: clan_reward
22.02 19:23:55 INFO  HHH000262: Table not found: player_community_buffs
22.02 19:23:55 INFO  HHH000262: Table not found: player_community_buffs
22.02 19:23:55 INFO  HHH000262: Table not found: player_community_teleport
22.02 19:23:55 INFO  HHH000262: Table not found: player_community_teleport
22.02 19:23:55 INFO  HHH000262: Table not found: player_faction
22.02 19:23:55 INFO  HHH000262: Table not found: player_faction
22.02 19:23:55 INFO  HHH000262: Table not found: player_login_reward
22.02 19:23:55 INFO  HHH000262: Table not found: player_login_reward
22.02 19:23:55 INFO  HHH000262: Table not found: player_monster_book
22.02 19:23:55 INFO  HHH000262: Table not found: player_monster_book
22.02 19:23:55 INFO  Initialized JPA EntityManagerFactory for persistence unit 'default'

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при заливе бд тож были ошибки но их не успел заскринить быстро пролетают

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С тем разобрался еще раз перезалив архив, но при запуске все доходит до этапа спавна нпс и потом это

22.02 19:55:05 INFO  SpawnManager: spawned 47000 npc for group: NONE
22.02 19:55:05 INFO  SpawnManager: spawned 47120 npc; spawns: 31912; group: NONE
22.02 19:55:05 INFO  SpawnManager: spawned 13 npc; spawns: 13; group: lucky_game
22.02 19:55:05 INFO  StaticObjectHolder: spawned: 145 static object(s).
Exception in thread "GeneralSTPool-8" java.lang.OutOfMemoryError: Java heap space
        at java.util.BitSet.initWords(Unknown Source)
        at java.util.BitSet.<init>(Unknown Source)
        at studio.lineage2.gameserver.idfactory.BitSetIDFactory.increaseBitSetCapacity(BitSetIDFactory.java:135)
        at studio.lineage2.gameserver.idfactory.BitSetIDFactory$BitSetCapacityCheck.runImpl(BitSetIDFactory.java:27)
        at studio.lineage2.commons.threading.RunnableImpl.run(RunnableImpl.java:21)
        at studio.lineage2.gameserver.ThreadPoolManager$RunnableWrapper.run(ThreadPoolManager.java:36)
        at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
        at java.util.concurrent.FutureTask.runAndReset(Unknown Source)22.02 19:55:51 WARN  Exception encountered during context initialization - cancelling refresh attempt: org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'gameServer': Instantiation of bean failed; nested exception is org.springframework.beans.BeanInstantiationException: Failed to instantiate [studio.lineage2.gameserver.GameServer$$EnhancerBySpringCGLIB$$f4ab6c14]: Constructor threw exception; nested exception is java.lang.OutOfMemoryError: GC overhead limit exceeded

        at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$301(Unknown Source)
22.02 19:55:53 INFO  Closing JPA EntityManagerFactory for persistence unit 'default'
        at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source)
        at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
        at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
        at java.lang.Thread.run(Unknown Source)
Exception in thread "GeneralSTPool-15" Exception in thread "GeneralSTPool-4" java.lang.OutOfMemoryError: GC overhead limit exceeded
        at java.lang.Integer.valueOf(Unknown Source)
        at studio.lineage2.gameserver.ai.CharacterAI$Timer.runImpl(CharacterAI.java:385)
        at studio.lineage2.commons.threading.RunnableImpl.run(RunnableImpl.java:21)
        at studio.lineage2.gameserver.ThreadPoolManager$RunnableWrapper.run(ThreadPoolManager.java:36)
        at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
Exception in thread "GeneralSTPool-11" Exception in thread "GeneralSTPool-3" java.lang.OutOfMemoryError: GC overhead limit exceeded
        at java.util.concurrent.locks.AbstractQueuedSynchronizer.addWaiter(Unknown Source)
        at java.util.concurrent.locks.AbstractQueuedSynchronizer.acquire(Unknown Source)
        at java.util.concurrent.locks.ReentrantLock$NonfairSync.lock(Unknown Source)
        at java.util.concurrent.locks.ReentrantLock.lock(Unknown Source)

Exception: java.lang.OutOfMemoryError thrown from the UncaughtExceptionHandler in thread "GeneralSTPool-4"
Exception in thread "GeneralSTPool-15" Exception in thread "GeneralSTPool-14" Exception in thread "GeneralSTPool-10" Exception in thread "GeneralSTPool-16" java.lang.OutOfMemoryError: GC overhead limit exceeded

Exception: java.lang.OutOfMemoryError thrown from the UncaughtExceptionHandler in thread "GeneralSTPool-11"
java.lang.OutOfMemoryError: GC overhead limit exceeded
Exception in thread "GeneralSTPool-13" Exception in thread "GeneralSTPool-5"

 

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Все разобрался, если кому то будет нужно, то увеличите значение -Xmx3000m в файле startGameServer.bat

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а дальше не оч понимаю, при попытке подключится с клиента в логин сервере выскакивает это и все клиент не подключается

22.02 20:26:08 ERROR Property ├п┬╗┬┐# does not exist on target class com.zaxxer.hikari.HikariConfig
Exception in thread "pool-2-thread-1" java.lang.ExceptionInInitializerError
        at studio.lineage2.authserver.database.DatabaseFactory.getInstance(DatabaseFactory.java:26)
        at studio.lineage2.authserver.accounts.Account.restore(Account.java:203)
        at studio.lineage2.authserver.network.l2.c2s.RequestAuthLogin.runImpl(RequestAuthLogin.java:99)
        at studio.lineage2.authserver.network.l2.c2s.L2LoginClientPacket.run(L2LoginClientPacket.java:33)
        at studio.lineage2.commons.net.nio.impl.MMOExecutableQueue.run(MMOExecutableQueue.java:59)
        at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
        at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
        at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: Property ???# does not exist on target class com.zaxxer.hikari.HikariConfig
        at com.zaxxer.hikari.util.PropertyElf.setProperty(PropertyElf.java:155)
        at com.zaxxer.hikari.util.PropertyElf.setTargetFromProperties(PropertyElf.java:67)
        at com.zaxxer.hikari.HikariConfig.loadProperties(HikariConfig.java:870)
        at com.zaxxer.hikari.HikariConfig.<init>(HikariConfig.java:144)
        at studio.lineage2.authserver.database.DatabaseFactory.<init>(DatabaseFactory.java:15)
        at studio.lineage2.authserver.database.DatabaseFactory.<init>(DatabaseFactory.java:9)
        at studio.lineage2.authserver.database.DatabaseFactory$DataSourceHolder.<clinit>(DatabaseFactory.java:21)
        ... 8 more

 

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Сделайте все по статье. Проверьте нет ли русских буквы или пробелов по пути к сборке.

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Привет друзья!!! Еще один вопрос по Helios.

С начального уровня спойл как бы и работает .Но дроп не падает.А с перерождения все работает. И как я понимаю вот этот скил:

    <skill id="254" levels="11" name="Оценка">
        <set name="abnormal_level" value="#abnormal_level"/>
        <set name="abnormal_time" value="#abnormal_time"/>
        <set name="abnormal_type" value="#abnormal_type"/>
        <set name="activateRate" value="#activateRate"/>
        <set name="effectPoint" value="#effectPoint"/>
        <set name="hitCancelTime" value="500"/>
        <set name="hitTime" value="1799"/>
        <set name="icon" value="icon.skill0254"/>
        <set name="levelModifier" value="#levelModifier"/>
        <set name="magicLevel" value="#magicLevel"/>
        <set name="mp_consume" value="#mp_consume"/>
        <set name="nextAction" value="attack"/>
        <set name="operateType" value="OP_ACTIVE"/>
        <set name="reuseDelay" value="3000"/>
        <set name="ride_state" value="NONE"/>
        <set name="saveVs" value="#saveVs"/>
        <set name="skillType" value="DEBUFF"/>
        <set name="target" value="TARGET_ONE"/>
        <enchant_info available="false" name="Power" type="1">
            <enchant_tables enchant_levels="30" skill_level="11">
                <table name="#pAtkSpdenabled">true</table>
                <table name="#saveVs">MEN</table>
                <table name="#levelModifier">1</table>
                <table name="#magicLevel">76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85</table>
                <table name="#abnormal_level">3</table>
                <table name="#abnormal_type">attack_time_up</table>
                <table name="#abnormal_time">30</table>
                <table name="#activateRate">1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30</table>
            </enchant_tables>
        </enchant_info>
        <enchant_info available="false" name="Power" type="2">
            <enchant_tables enchant_levels="30" skill_level="11">
                <table name="#t_hpenabled">true</table>
                <table name="#saveVs">MEN</table>
                <table name="#levelModifier">1</table>
                <table name="#magicLevel">76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85</table>
                <table name="#abnormal_level">3</table>
                <table name="#abnormal_type">dot_attr</table>
                <table name="#abnormal_time">15</table>
                <table name="#activateRate">0 1 2 2 3 4 4 5 6 6 7 8 8 9 10 10 11 12 12 13 14 14 15 16 16 17 18 18 19 20</table>
            </enchant_tables>
        </enchant_info>
        <enchant_info available="false" name="Earth Vulnerability" type="3">
            <enchant_tables enchant_levels="30" skill_level="11">
                <table name="#defenceEarthenabled">true</table>
                <table name="#defenceEarth">5 6 7 7 8 9 9 10 11 11 12 13 13 14 15 15 16 17 17 18 19 19 20 21 21 22 23 23 24 25</table>
                <table name="#saveVs">MEN</table>
                <table name="#levelModifier">1</table>
                <table name="#magicLevel">76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85</table>
                <table name="#abnormal_level">1</table>
                <table name="#abnormal_type">holy_attack</table>
                <table name="#abnormal_time">15</table>
                <table name="#activateRate">80</table>
            </enchant_tables>
        </enchant_info>
        <for>
            <effect instant="true" name="i_spoil"/>
            <effect enabled="#pAtkSpdenabled">
                <mul order="0x30" stat="pAtkSpd" value="0.77"/>
            </effect>
            <effect enabled="#t_hpenabled" instant="true" interval="5" name="t_hp" value="118"/>
            <effect enabled="#defenceEarthenabled">
                <add order="0x40" stat="defenceEarth" value="#defenceEarth"/>
            </effect>
        </for>
        <table name="#effectPoint">138 204 268 341 408 467 523 566 597 624 646 655</table>
        <table name="#saveVs">NONE</table>
        <table name="#levelModifier">0</table>
        <table name="#magicLevel">10 20 28 36 43 49 55 60 64 68 72</table>
        <table name="#abnormal_type">none</table>
        <table name="#abnormal_level">0</table>
        <table name="#abnormal_time">0</table>
        <table name="#activateRate">-1</table>
        <table name="#pAtkSpd">1</table>
        <table name="#defenceEarth">0</table>
        <table name="#pAtkSpdenabled">false</table>
        <table name="#t_hpenabled">false</table>
        <table name="#defenceEarthenabled">false</table>
        <table name="#mp_consume">12 19 25 31 38 44 50 55 59 63 67</table>
    </skill>

И что характерно во всех серверах Helios, что нашел на форумах, одна и та же ошибка.

Ребята кто в курсе подскажите.

 

 

 

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16 часов назад, Lafania сказал:

Привет друзья!!!

Доброго времени суток, вам лучше создать отдельную тему, тому кто знает как это исправить будет проще ваш вопрос найти.

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